Backstage Pass to North Dakota History

This blog takes you behind the scenes of the State Historical Society of North Dakota. Get a glimpse at a day-in-the-life of the staff, volunteers, and partners who make it all possible. Discover what it takes to preserve North Dakota's natural and cultural history.

When a Dungeon Master Takes on the Fur Trade, the Devil’s in the Details

When I started work as the Pembina State Museum’s outreach coordinator in February, one of the first tasks I was assigned was to develop a roving interpretive program intended to teach school students and museum visitors about the fur trade and how the business of trading furs was conducted.

This program would take the form of a fur trading game with players assigned to either a fur trade company team or a fur trading family team. The company teams will attempt to gain furs in exchange for their goods while the family teams will have to assemble a list of items purchased from the companies to complete certain tasks with their limited furs. Among other things, players will learn how goods were exchanged on credit, how trade companies kept records, how the hunting season was conducted, and get a chance to interact with replicas of the fur trade’s material culture.

As a regular Dungeon Master who likes to make his own games, I was excited to take on the project. I had to resist the urge to break out my Dungeons & Dragons (D&D) rulebooks. D&D character creation sessions alone can run more than three hours, and our fur trade game is meant to be shorter, capable of fitting into a 1 1/2-hour time slot. But I could still draw on my experience building fun and immersive campaigns for my D&D players while developing a fun and immersive interpretive experience to be taken to classrooms and for visitors to our museum.

Immersion is key to a fun experience. To aid immersion at home I often employ props and costumes to help my D&D players visualize something. The fur trade game is like that but taken to the next level. Everything short of hunting beavers will be represented by some sort of prop, some we already have, and others we are in the process of either purchasing or making ourselves. There have been a few challenges along the way to make our ambitions a reality.

Scope is one challenge. While I would love to purchase a fully stocked trading post like at Fort Garry in Winnipeg, space, budget, and our ability to transport the game won’t allow it. Instead, I have to temper my ambitions and, in some cases, stretch less into more. We have purchased two musket flints, but two single flints do not make for a stocked shelf. So the flints will be part of an interactive display while the shelves (to be built) will be stocked with props representing the items. For gun flints, a pile of small rocks wrapped in brown paper and twine will do.

A room with wooden shelves lining one wall. On the shelves are folded, colorful fabric

It would be nice to have shelves as well stocked as these at Fort Garry, but we have neither the space to store nor the ability to transport so much material for a roving interpretive game.

Another problem we often run into is historical accuracy. Perfect replicas of everything, like my fully stocked shelves, would be nice but aren’t always possible. We have several small pieces of printed cotton fabric. This is meant to represent calico cloth. The prints aren’t accurate, but they don’t have to be. Like props for a game of D&D, they’re meant to help players visualize something. In the case of our “calico” cloth, it’s intended to help our players visualize the wide variety of colors and patterns that were available at fur trading posts.

A table is covered with colorful fabric, spools of twill, a rope, and other materials

Purchasing large volumes of authentic calico or gun flints is unrealistic. Instead we have to find creative ways to represent these items in bulk. For instance, we’ll wrap the fabric pictured here around foam cores to give the appearance of large bolts of cloth.

Anachronisms are unavoidable when developing certain props. To aid immersion I often use handwritten notes and letters. I intend to use them for this game as well. While not everyone who participated in the fur trade was literate, and many spoke languages such as French or Michif (the language of the Métis), our game’s participants are literate, and they overwhelmingly speak English. I will not be giving them instruction letters in other languages nor will I use period-appropriate cursive, which can be illegible to modern readers. Instead, I’ll use a cursive-like font for easier legibility. By allowing some inauthentic touches, we save on limited time.

A hand inked letter, envelope with wax seal, quill and ink, rope, dice, and other items sit atop a wooden table

Handwritten notes like these will add a touch of authenticity while communicating game objectives to players. They are also fun for me to make.

There’s still a lot of work to do before the game is ready for a trial run. There are certainly more challenges that await me, but I hope when the game is finished that the players have as much fun playing it as I have had making it. Hopefully, they’ll learn a thing or two as well—I know I have!

North Dakota Passport: A New Way to Explore 37 Featured Destinations

When was the last time you paused on a scenic trail to admire the sights and sounds of nature? Have you truly reflected on the significant people of our past while standing in a historic place?

The State Historical Society of North Dakota and North Dakota Parks & Recreation Department recently teamed up on a project to help residents and out-of-state travelers make the most of their visits to recreational and historical sites throughout the state. Taking on this project while in the middle of a pandemic made us think about things a little differently than we might have otherwise. We decided the way to go would be to promote road trips to destinations with outdoor sights and activities.

A par of shoes, pencil, leather book, compass, and hat sit around a North Dakota Passport book on a wooden floor

The next step was figuring out what the end product would be. What we came up with is the North Dakota Passport, an 88-page book featuring 37 destinations. At each location, participants can get a unique stamp. All but one of the locations in the book have an outdoor Passport Station where visitors can transfer the stamp to the book by rubbing on the page with a crayon. The North Dakota Heritage Center & State Museum’s Passport Station is located indoors. Staffed locations also have a stamp available indoors.

A wooden post with an ND TRSP plaque hung on the top and a Passport Station sign hung on the front

Because North Dakota’s weather can be unpredictable, we went with durable, waterproof paper for the front and back covers. The inside pages are also a bit thicker than your average paper to hold up better when transferring the stamps at Passport Stations. We chose a spiral binding, which makes the pages nice and secure while allowing them to be fully turned.

We wanted it to be easy for people to carry the books around while exploring, so a drawstring backpack is included with the purchase of a North Dakota Passport. We also added a package of crayons, since we didn’t want people to arrive at a Passport Station with no way to transfer the design to their book.

Each location listed in the book includes background information, amenities, pictures, contact information, social media handles, must-see-and-do activities, and a fun fact or two.

This project was very collaborative between the two agencies—from design to text to marketing and everything in between. The staff at Parks & Recreation were great to work with, and I look forward to partnering with them on more projects!

A spiral bound book open to a page reading North Dakota Heritage Center & State Museum with a stamp on it sits on top of a round rock with a glass building in the background

Where will you visit first? My first stamp is from the North Dakota Heritage Center & State Museum since I work there, but I can’t wait to collect them from all 37 state historic sites and museums, state parks, and recreation destinations! Share your adventures on social media using #explore701.

To learn more and purchase your North Dakota Passport, visit parkrec.nd.gov/passport.