Backstage Pass to North Dakota History

This blog takes you behind the scenes of the State Historical Society of North Dakota. Get a glimpse at a day-in-the-life of the staff, volunteers, and partners who make it all possible. Discover what it takes to preserve North Dakota's natural and cultural history.

Cody Complex Projectile Points From the Max Site, North Dakota

Projectile points are attached to spears, arrows, and darts and have been used for hunting and warfare. They vary in size, shape, as well as workmanship and are made of a variety of materials, including stone, bone, antler, and metal. Most projectile points were attached to shafts. Spear shafts were thrown by hand or with a spear-thrower (atlatl). Projectile points are time-diagnostic artifacts. Their style or type is useful in estimating the age of a particular site and assigning a regional cultural tradition.

In December 2020 the State Historical Society’s Archaeology and Historic Preservation Department received a collection consisting of 47 projectile stone points and fragments and one flake tool from a donor. This collection is from the Max site (32ML1350) located in McLean County, North Dakota. Archaeologists assigned the Max site projectile points to the Cody cultural complex. (In archaeology, a complex is a grouping of related and/or associated traits, features, and artifacts, which comprise a complete process, activity, or cultural unit with known spatial and temporal dimensions.)

The Cody complex derives its name from Cody, Wyoming, where Eden and Scottsbluff projectile points were recovered in a good geological context. The co-occurrence of Eden and Scottsbluff points and Cody knives are the main markers of the complex. The points were made and used by early Holocene hunter-gatherers to hunt bison and other animals. In addition to the Eden and Scottsbluff points and Cody knives, the typical Cody site may consist of Alberta projectile points and other tools with dates generally ranging between 8,700 and 11,600 calibrated years before the present (Knell and Muñiz 2013, 13). This makes the Cody complex one of the longest Paleoindian cultural complexes in the prehistory of North America. The Cody material culture also covered a wide geographic region extending from Texas to the Canadian plains and from the Great Basin to the St. Lawrence River (Knell and Muñiz 2013, 3).

Three projectile points starting with the shortest on the left to the longest on the right

Examples of complete and refitted projectile points from the Max site include (from left) Scottsbluff, Alberta, and Eden points. While Knife River Flint is the raw material for the Scottsbluff and Eden points, the Alberta point is made from brown translucent chert. SHSND AHP 2020A.3.41, 2020A.3.42, and 2020.3.47. Photo by David Nix and Meagan Schoenfelder

The Alberta points are generally regarded as the earliest projectile point type in the Cody complex chronology and are commonly found in the prairies of Alberta and Saskatchewan and into the northern Plains of the United States. While the Eden points are named after the Eden Valley in southwestern Wyoming, the Scottsbluff points get their name from the Scottsbluff Bison Quarry in Nebraska (Frison and Todd 1987). In terms of style, Eden points are slender, have a marked medial ridge creating a diamond-shaped cross section, and often have a short, narrow stem. On the other hand, Scottsbluff points are thinner in cross section, have wider faces, and are more triangular than Eden points. Alberta points are broadly similar to the Scottsbluff point types, yet the Alberta types are often larger in total size and have a longer stem (Fogle-Hatch 2015).

A long, brown projectile point sits on a round, gray piece of clay

Red porcellanite Eden projectile point from the Max site. The marked medial ridge is a typical feature of Eden points. SHSND AHP 2020A.3.46. Photo by David Nix and Meagan Schoenfelder

More than 95% of the Max projectile points (45 out of 47) are grouped in the Cody complex: 30 are Eden points, 12 are Scottsbluff, and three are Alberta. The presence of Alberta, Eden, and Scottsbluff points at the Max site make it one of the typical Cody sites in the northern Plains region. Yet, save for the two pictured above, all the Scottsbluff and Alberta points from the Max site are fragments.

In terms of raw material type, the majority of the Max site projectile points (25 points or 56%) are Knife River Flint (KRF), 14 (31%) are porcellanite, and three (7%) are silicified wood. The presence of projectile points and their breaks indicate the points were found at the kill site or butchery location. Although we do not have a direct archaeological date for the Max site points, they might be contemporaneous with the Benz site (32DU452) artifacts, another Cody complex site located in the KRF quarry area in western North Dakota. The Cody complex artifacts from the Benz site, in Dunn County to the southwest of the Max site, date from 9,500 to 11,000 calibrated years before the present (Knell and Muñiz 2013, 8; Root, Knell, and Taylor 2013, 127-128).

Three long projectile points lay next to each other. The one on the left is brown and is the longest. The one in the middle is tan with a brown patch in the middle and is the shortest. The one on the right is brown at the top and gray and tan at the bottom.

Eden projectile points from the Max site. While the points to the left and right are made from Knife River Flint, the one in the center is porcellanite. SHSND AHP 2020A.3.47, 2020A.3.44, and 2020A.3.45. Photo by David Nix and Meagan Schoenfelder

Three broken projectile points. The left one is brown. The middle one is dark tan. The right ones a shade in between the other two.

Examples of Eden projectile point fragments from the Max site. A is the base, stem, and midsection of a red porcellanite point; B is a midsection of a Knife River Flint point; and C is a tip or top portion of a Knife River Flint point. SHSND AHP 2020A.3.2, 2020A.3.12, 2020A.3.6. Photos by David Nix and Meagan Schoenfelder


References

Fogle-Hatch, Cheryl. 2015. “Explanations for Morphological Variability in Projectile Points: A Case Study From the Late Paleoindian Cody Complex." PhD. Diss., University of New Mexico.

Frison, George C., and Lawrence C. Todd, eds. 1987. The Horner Site: The Type Site of the Cody Cultural Complex. Orlando: Academic Press.

Knell, Edward J., and Mark P. Muñiz, eds. 2013. Paleoindian Lifeways of the Cody Complex. Salt Lake City: University of Utah Press.

Root, Matthew, Edward J. Knell, and Jeb Taylor. 2013. “Cody Complex Land Use in Western North Dakota and Southern Saskatchewan.” In Paleoindian Lifeways of the Cody Complex, edited by Edward J. Knell and Mark P. Muñiz, 121-143. Salt Lake City: University of Utah Press.

“PrehiStories”: How My Mosasaur Rhymes Inspired a Children’s Book

We have a family poem—yes, you read that right. When I was itty-bitty, my dad would come in to wake me up, chiming a poem. (I just learned this poem was a somewhat altered version of Robert Louis Stevenson’s “Time to Rise.”) Dad’s take went like this:

Birdie with a yellow bill,
Hopped upon my window sill,
Cocked his shining little head,
“Get up you sleepy head!”

Over the years, my family added new and different verses to the poem, depending on the situation. For instance, during one winter cold snap, where many days fell below zero degrees, it went like this:

Birdie with a yellow bill,
Frozen to my window sill,
Can’t cock his shining little head,
Oh my gosh, I think he’s dead!

Thus rhyming, verse, and alliteration were very important methods of communication in my family—and the habit has stuck with me over the years. During the summer of 2018, while conducting the Pembina Gorge Fossil Dig, inspiration struck. We had been excavating a partial skeleton of a mosasaur (a type of marine reptile you can view on display at the North Dakota Heritage Center & State Museum) and were taking a dinner break. Sitting around the table with friends and colleagues, I began coming up with mosasaur rhymes. I struck on a fun rhythm—a couplet with 10 beats per measure.

Sit all around, and I’ll tell you a tale:
Meet our friend Mosasaur, big as a whale!

Well, that was a fun intro! I wondered how much I could write about mosasaurs before running out of ideas and giving up? The evening stretched on, and I bounced ideas off of Clint Boyd, senior paleontologist with the North Dakota Geological Survey, and fossil preparator Trissa Ford, who were also on the dig with me. By the end, we had figured out most of a book filled with an array of mosasaur facts. The mosasaur was not a dinosaur. It lived in the water. Some were big; some were small. They had different diets, had live births, and breathed air. The list kept going, and it was fun to read, so my bosses with the North Dakota Geological Survey decided I should make a children’s book, illustrate it in a fun way, make it relatable to kids, and include a few extra fact bubbles to fill in some of the complex ideas.

A storyboard with 15 boxes and sketches in 11 of them. The sketches go through a mososaur story.

This is the start of my storyboard layout, where I played around with design and action.

Storyboard of four sketches. The first is the head of a lizard looking creature. The second is a plate with a fish and squid on it. Silverware sit around the plate. The third is the skull of a mososaur. The forth is a mososaur wearing a crown and holding a trident while he he peeks out of the water with some mountains and palm trees in the background.

These are more refined storyboard sketches, before inking and watercolors have been added.

Four storyboard drawings showing the progression of finalizing a drawing from less detailed to finished piece. The drawing is of a white plate with a light green colored fish and a pink and purple squid on it and gold silverware around the plate.

Before the storyboard got too far, I needed to figure out the feel for the book. I took a page I knew I wanted to use, drew it up four times, and experimented with pencils, ink, shading, and color.

After sketching some test runs, I settled on an ink-and-watercolor style. Not too much detail, but not too little either. All were done with bright colors. The next few weeks were spent painting, painting, painting! My storyboard was printed and taped to my desk—as I finished one page, the storyboard would get a nice big X over the image. It was very satisfying to see the to-do list shrink and the ready-to-scan pile grow.

Painting of an underwater scene where a blue and white creature is eating a green colored fish and a green and white creature is eating a pink and tan squid. Only the heads of the creatures are shown.

A fully painted page.

Once everything was painted and scanned, I had to put the images, text, and facts together in the computer. To be honest, this fiddling, placing, and tweaking probably took more time than the writing and painting. However, I am pleased with the result. Coming up with a title for the project was also fun. Since it’s a prehistoric setting about a mosasaur, and  “-storic” sounds pretty close to “story,” what if we made it a “PrehiStory”? But wait! What if we make up other stories in the future? Then it could be: “PrehiStories”!

Painting of an underwater scene where a green fish and a blue fish are looking at a large purple and blue creature with puffed out cheeks. Text on the painitng reads Fish come with gills to breath underwater, A mosasaur lung breathes air like an otter.

And finally, here is the painted page with text overlay.

Thus was born, “PrehiStories: Mosasaur.” If you’d like to pick up your own copy, they’re available at the North Dakota Heritage Center & State Museum gift shop.

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Here is a bonus bird verse from my childhood. My dad had gone boating, and while hopping out of the craft, injured his arm quite badly, which inspired the following rhyme:

Birdie with a yellow beak,
Caught his wing upon a cleat
Turned his head to take a peek,
“Oh my gosh I’ve sprung a leak!”