Backstage Pass to North Dakota History

This blog takes you behind the scenes of the State Historical Society of North Dakota. Get a glimpse at a day-in-the-life of the staff, volunteers, and partners who make it all possible. Discover what it takes to preserve North Dakota's natural and cultural history.

Back to Your Roots: State Archives Staff-Recommended Genealogy Collections

October is American Archives month. To celebrate, we are sharing all things related to the State Archives! Our staff works very closely with our collections, which allows us to gain unique insights into these documents and materials. In this post, we highlight some of our favorite resources that we think have great value for personal history and should be utilized more by the public for genealogical research. Check out the list below, and if you have any questions along the way or are interested in accessing these treasures, don’t hesitate to reach out to our reference staff at archives@nd.gov or 701.328.2091.

Emily Kubischta, Manuscript Archivist

Yeehaw! In 1957, the 50 Years in the Saddle Club was organized in New Town by 22 cattlemen who had been ranching and working with cattle for at least 50 years. The group aimed to keep memories and tradition alive by annually gathering to reminisce, and their efforts resulted in the four-volume series “50 Years in the Saddle: Looking Back Down the Trail,” as well as a variety of biographies and stories of ranchers and other residents of western North Dakota. Although the biographies vary in terms of length and content, they are wonderful resources for genealogists and western enthusiasts alike. There is bound to be a person or topic of interest to anyone researching the Old West in North Dakota in the 50 Years in the Saddle Club Collection (MSS 11366).

Daniel Sauerwein, Reference Specialist

A great genealogy resource in the State Archives is our collection of yearbooks from various schools, colleges, and universities across North Dakota. While they require a little more background knowledge of your ancestors, such as knowing what school they attended, yearbooks are an exciting way to uncover photographs of ancestors from their younger days and learn what they did in school. Whether your ancestor was a star athlete or outstanding scholar, yearbooks also show familial and community ties, since by glancing at surnames you can trace your family’s trajectory through the years. We are always looking for more yearbooks to grow this resource so please consider donating your yearbooks to help preserve this history.

A selection of Bismarck High School yearbooks in the State Archives.

Ashley Thronson, Reference Specialist

A lesser-used resource at the State Archives for genealogy research is the local government collections. County court case files, including probate, civil, and criminal case files, property assessment records, and some township records are found in these collections. These records can be a little difficult to use as they are not digitized, the records are not all in one place, and the records we have for each county may vary. If you are interested in seeing what local government records we might have on your ancestor, check out the local government records pages on our website.

Virginia Bjorness, Head of Technical Services

The State Archives has nearly 1,400 family history books, many containing a treasure trove of research, stories, and pictures! Written and published by current and former North Dakotans (or relatives with ties to the state), these works can be an unexpected gem for genealogists. Some also contain valuable information about the settlement and development of places across North Dakota. Search for your family’s name here.

Lindsay Meidinger, Head of Archival Collections and Information Management

Although probably a bit of an unconventional genealogical resource, the North Dakota news film collections offer a unique glimpse at the past through a visual of the people, places, and activities that our relatives encountered during their lives. Covering nearly every corner of North Dakota and spanning the 1950s to the 2000s, the news film collections contain raw segments, complete stories, and a plethora of sports clips and games. I personally was able to find out more about my own genealogy through the WDAY-TV collection. One day while digitizing some film, I stumbled upon a segment titled “Postman Arrested and Taken to Banquet in His Honor.” My dad once told me about my great-grandfather, Thomas Cullen, who was a mailman in Fargo for 39 years and never once involved in an accident. Sure enough, the news film segment I had just digitized was footage of my great-grandfather! Through this archival news film, I learned that Fargo city officials and police officers decided to surprise him by “arresting” him and taking him to a party honoring his astounding driving record and service to the city.

Postman Thomas Cullen is "arrested" for his exemplary driving record. SHSND SA 10351-2146-00005

Sarah Walker, Head of Reference Services

We have a multitude of collections that provide solid genealogical documentation. However, our oral history collections are some of my favorite sources to use for family history research. Sometimes these oral history interviews are more focused on history than family history, and sometimes they are essentially biographies of the person or people being interviewed. No matter the focus, both history and personal history intertwine and shine through. Even if your family did not contribute an oral history themselves, their contemporaries may have. For example, I discovered in our collections an oral history of the wife of a doctor who took care of my mother’s family when she was young. That was a cool find!

Box of cassettes from the Bicentennial Oral History Collection (MSS 10157).

How I Created a Cattle Roundup Card Game

Almost everyone I know who collects board games toys with the idea of creating their own. I have been playing around with the mechanics of games since I was a kid. Much to the annoyance of my family, I was constantly changing the rules or using the game pieces to create my own game. Even though my family couldn’t understand it, I was experimenting to improve games we often played. Could I make the games more fun? Or even make my own game? Fast forward to today, and I own over 100 board games (or nearly 200 depending on how you count). So when an opportunity came up to design my own game, I had to take it.

The opening occurred during a meeting with our Education and Engagement Manager Laura Forde and Anna Killian, then-site supervisor for the Chateau de Morès State Historic Site. At the time, we were planning a teacher workshop at the Chateau focusing on the 1880s cattle boom. The first thing that came to mind was a premise for a game. I shared it with the group—initially pitching it as a cattle roundup activity—and it made the list. Now I just needed to design the game.

The concept was simple. Make a game based on the children’s card-matching game Memory where you hunt for the cattle that match your brand in a herd. That basic idea was a good start, but I needed to flesh it out a bit more. I thought about what other concepts I would want to convey to my students besides what is a roundup. My list came out as follows:

  • Law and order
  • Rustling
  • The economics of cattle
  • Math

As I started thinking about the game mechanics needed to capture these ideas, the biggest challenge appeared to be having too many ideas. I had several ways that I could handle rustling, but which would be best? Playtesting would be needed to answer that question. So I took a couple of days to draft some rules. Writing these rules was the most challenging part, as I had to devise a way to put them on paper so that non-gamers could easily understand them. Once my rules were drafted, the next step was to build a prototype.

There is a surprising amount of math that goes into designing a game. I needed to figure out how many cards to make. It was like solving a dreaded story problem in a math textbook. If the game consists of three rounds, and during each round the players must find four cows to sell, how many cows must each initial herd contain? The answer was 16. To work in the economics of raising cattle, I wanted to find a way to represent the fact that you want to sell cattle in their prime. Players would need to sell the cattle at the right time to get top dollar. If they sell too early or too late the cow would be worth less money. For the game, I represented a year as a round of play. Each round, the players try and find the four best cows to sell. I also had to figure out the different dollar amounts for each cow card and ensure the spread was even among the three rounds. I also worked in a turn counter so that if the players took too many turns trying to find their cattle they would incur a penalty. Now they have an economic choice to either pay the penalty or sell a subprime cow. Once I knew the number of cards needed, I used Photoshop to make quick designs. I spent the next two days cutting out the cards and sliding them into plastic sleeves, placing a playing card between the front and back card to provide stability. Once assembled, I had six full-sized herds and two sets of rules to test.

A pile of cards waits to be cut out and sleeved. Also visible are the Post-It notes used to figure out my card numbers.

Unfortunately, I spaced the cards too close together to feel comfortable using a paper cutter. As a result, I had to cut out all the cards by hand.

My original plan was to have our certified interpretive gallery guide, Tom Chase, test the game with visitors to the North Dakota Heritage Center & State Museum. I taught him and another interpretive gallery guide, Kristi Carpenter, how to play one afternoon. Though they never had time to try it with guests, playing with them taught me a few things. For example, six players would be too many. Running out of time, I recruited my wife’s family (my usual game group) to spend an afternoon playing the game several times so that I could test the rules. We had a lot of fun, and I got the answers that I needed to my rules-related questions.

Family members Brian and Roxanne Rosin helped me playtest the game and gave valuable insights, such as to make sure the playing cards all had the same backside next time. That design flaw may have given them an unfair advantage during the initial testing phase.

Equipped with my final designs, I had the cards printed just in time for our workshop in Medora. Watching the teachers play the game was fun. Many responded that they enjoyed the game and thought their students would also love it. Being teachers, they quickly picked up on the historical themes. I even had one teacher say that they would love to use it for their economics class. Based on feedback, I will make a few simple changes before sending them the design files and final rules so they can make their own copies of the game.

Teachers play the game as part of our North Dakota Studies teacher workshop at the Chateau de Morès State Historic Site.

This game was only one of many lessons and activities workshop attendees experienced and were able to bring back to their class.

So now that the game exists, what is next? Well, there is some interest in the State Historical Society of North Dakota turning this game into a sellable product. It is currently going through the editors, who are waiting for me to review their suggestions and questions while I write this blog post. We will also work with our new media specialists to improve my Photoshop work. Maybe one day you will be able to buy a copy for yourself. As for me, as much fun as this process has been, I think I will put my budding game design career on hold for the foreseeable future and spend a bit more time playing games with my family.

My wife, Kate, gets some help from our daughter, Auri.

My son, Calvin, checks to see whether a cow matches our brand.