Backstage Pass to North Dakota History

This blog takes you behind the scenes of the State Historical Society of North Dakota. Get a glimpse at a day-in-the-life of the staff, volunteers, and partners who make it all possible. Discover what it takes to preserve North Dakota's natural and cultural history.

How Is a Video Game Like the Fur Trade?

I have written before about the SEND program. SEND trunks provide objects to classrooms throughout the state. Students can touch real things that represent and interpret the history they are learning about. Once in a while I get a chance to see how teachers and kids are using the trunks. Recently I overheard a group of fourth graders using the fur trade SEND trunk exclaim with excitement, “Hey, it’s just like Minecraft!” For those of you not familiar with the phenomenon of Minecraft, it is one of the most popular video games in the world having sold more than 60 million copies as of October 2014.

Minecraft Landscape

Minecraft Landscape

Minecraft is a world made up of colorful cubes that players use as resources to find, mine, and craft into other resources. Hit a block from a tree enough times and it turns into wood. Make enough wood and you can build a house. Two key features of Minecraft are that it is open ended and non-linear, and that it allows for social interaction with other players. The open-ended/non-linear format can be seen in a variety of other video games including Farmville and the Sims. Rather than having to achieve something specific to get to the next level, Minecraft players simply have to stay alive and keep crafting new things. The concept gives players an incredible amount of freedom and independence, and allows for a great deal of creativity in a game. The social aspect of the game allows players to interact with each other, create communities, and trade things. One player might be the best person among a group of friends at providing food, while someone else excels at building shelter. Playing together produces a stronger community.

Disneyworld rendered in Minecraft

Disneyworld rendered in Minecraft

While much has been written about the evils and dangers of video games, there is a lot of new research focused on how games like Minecraft encourage learning and social interaction among players. The multi-player mode allows kids to form communities and play together in one world. This gives socially awkward kids an opportunity to socialize and make friends. It also fosters an interest in STEM (science, technology, engineering, and math). One company, MinecraftEdu, makes affordable versions of the game available to schools. Websites like Minecraft Teacher (minecraftteacher.tumblr.com) and Teaching with MinecraftEdu (services.minecraftedu.com/wiki/Teaching_with_MinecraftEdu) help teachers develop lesson plans based on the game. For example, teachers have created lesson plans using Minecraft to teach math and scale by constructing buildings in the game. Others teachers have taught architecture, geography, and history by having students build entire cities in the game.

The Eiffel Tower rendered in Minecraft

The Eiffel Tower rendered in Minecraft

What does all of this mean for our fur trade trunk? Education department staff are exploring ways in which we can take advantage of the open ended and social gaming aspects of Minecraft to teach about the fur trade. Maybe our game could have students acquire furs faster for every ten Objibwe words they learn. This doesn’t mean we have to sacrifice education for entertainment, but rather we can enhance education by making it engaging.

Adventures in Archaeology Collections: Larson Village

Larson Village (32BL9) is an ancestral Mandan village site that was occupied from the late 1400s to the late 1700s. In 2010 repairs were made to a modern road that runs through the site. Archaeologists excavated the area affected by the roadwork. The excavated area mostly contained cache pits (storage pits) and a midden area (trash heap)—both types of features are valuable sources of information about how people used to live! And a lot of information usually means a lot of work . . .

The collections from the excavation came to the State Historical Society’s Archaeology and Historic Preservation division in 2011. Since that time, our dedicated volunteers have been busy sorting the artifacts from Larson Village. After that much work, it is understandable that a person might wonder if any of the objects being sorted will ever be seen again! In this case, the answer is definitely yes. Part of a reconstructed pot can already be seen on display at the State Museum in the pottery case in the Innovation Gallery: Early Peoples.

Reconstructed pottery

Reconstructed pottery from Larson Village, now on display in the Innovation Gallery of the State Museum (2012A.13.1)

However, most of the excavated items are still being sorted into different types of materials – animal bone, stone tools, seeds, charcoal, ash, pottery and more! But this does not mean that these objects will not be used or seen. The sorting is being done so that the objects can be sent to specialists who study specific types of artifacts. A faunal specialist (someone who studies animal bones) will be able to tell us more about the different types of animals that were used by the people living at Larson. Someone who specializes in lithic tools (stone tools) might be able to tell us where people found the materials that were used to make the tools, or from where the materials might have been traded. Knowing what kind of seeds are present at the site might tell us what kind of plants were being used for food, materials, or were growing in the surrounding environment. This kind of detailed information helps give us a better picture of how people lived and interacted with the world around them. After the objects are analyzed and the data is compiled, a final report can be written about the excavation of the site.

It might be a while before this project is completed, but here is a chance to see some of the artifacts found so far.

Just in time for fishing, here are some of the bone fishhooks.

Bone fish hooks and fragments

Bone fish hooks and fish hook fragments from Larson Village (2012A.13)

And to give the fishhooks a better story, here are some of the many fish scales that our volunteers have also found.

Fish Scales

Fish scales from Larson Village (2012A.13)

There are some very nice pottery like fragments, like the ones from this pot that was decorated with cord impressions.

Pottery decorated with cord impressions

Pottery decorated with cord impressions from Larson Village (2012A.13)

Pottery sherds are interesting to look at and fun to discover, especially when the fragments fit together like a puzzle.

Pottery

Pottery from Larson Village (2012A.13)

Some of my favorite things to find are fingerprints! Someone left their fingerprint impressed in the clay when they made this piece of pottery a long time ago.

Pottery fragment

Pottery fragment with a fingerprint impression from Larson Village (2012A.13)

Stone abraders are tools that were used for sharpening and shaping other tools and objects – for instance . . .

Stone abraders

Stone abraders from Larson Village (2012A.13)

. . . all the awls! Bone awls were tools used for various things including punching holes in materials like hides for sewing.

Bone awls

Bone awls from Larson Village (2012A.13)

Hopefully I will be able to post more photos of artifacts from Larson Village as the sorting continues.

Projectile points

Projectile points from Larson Village (2012A.13)

Feel free to send me a message if you would like more information about how you can help us out in the archaeology lab.